About
Sascha Jungnickel, Designer (M.A)
Background
Master of Arts: Fine art, film. Contributed to video game / VR projects: Hitman Series (by Eidos, SquareEnix), Velvet Assassin (by Southpeak, Ubisoft), Das Schwarze Auge (Realms of Arcania by Attic, Sir Tech), ViSTIS (ThyssenKrupp Marine Systems) and others. Before that, I spent time in advertising, working on campaigns for British American Tobacco and Philipps. I also lectured master classes in visual design for video games and film at HTW university in Berlin. (Full CV on request)
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I create artworks & guidelines to outline scenarios, locations, characters and general look and feel
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I work as art / creative director, production designer and scenarist